Main Information

Server Launch

  • Server Start: July 18 at 20:00 UTC+3
  • OBT: July 14 at 20:00 UTC+3

General

  • Monster drop is based on Interlude version with balance improvements to the server economy.
  • No shadow weapons or common equipment.
  • Vitality adds +0.5 to rates at max level. With Premium Account, vitality drains slower. Vitality is restored when killing Raid Bosses.
  • Max level is 85 for base and subclass.
  • Exp required per level follows High Five version.
  • Allowed 2 windows (main + 1 window). Third for 3 Gold per week.
  • Selling to shops returns 25% of base price instead of 50%.
  • 2nd and 3rd class spellbooks are not available in shops.
  • Giran is the trade zone.
    Teleport to Giran is free from any town. However, after using this free teleport, you cannot leave the town, and most NPCs won’t interact with you, except a few like: Sofina, Luna, Dimensional Merchant.
  • Private stores available from level 15, party matching from level 10.
  • Low and Mid C-grade items are available in the Luxury Shop.
  • Rift and Seven Signs are fully disabled. Monsters from catacombs and necropolises are preserved. Catacomb of Dark Omens has been ported from Classic and populated with familiar monsters.
  • Item upgrade system (weapon/armor/jewelry) works as in Classic version.
  • Our server has a traveling merchant who teleports every 30 minutes between 5 different points.
Traveling Merchant Information
This merchant offers unique goods available only on the black market for  Ancient Adena, and can also exchange your  Daily Coin  for various useful items.

Exp Loss on Death

No loss from level 1 to 9, and in peace zones
From level 10 to 75
4%
Levels 76–77
2%
Level 78
1.5%
Level 79+
1%
Exp loss in clan war is reduced by 4 times

Town Taxes

  • Light side: 1% purchase tax (when selling to shop).
  • Dark side: 2% purchase tax, 3% sales tax.
  • All castles lose 40% of tax revenue except Giran(75%) and Innadril(0%).
  • Aden receives 50% of Giran taxes and 25% from Dion, Gludio, Innadril, Oren.
  • Rune receives 25% from Goddard and Schuttgart.
Castle owners also profit from passive income: every few hours, the treasury is auto-filled based on the total Adena dropped in castle zone hunting areas.

Additional Info

  • Bonus rates (from premium, runes, etc.) is divided evenly among the entire party (arithmetical average) for Drop/Adena, regardless of the character who last-hit the monster.
  • Personal bonuses apply only to the owner: Exp/SP/Spoil.
  • Skills can be learned without masters (Alt+K).
  • To get subclass, only the Mimir's Elixir quest is required.
  • Noblesse quest follows Interlude version. Skills granted: Noblesse Blessing + Summon CP Potion.
  • Augmentation is available from level 20. System works like in Classic version.
  • Life Stone drops are replaced with minerals, which must be combined into a full Life Stone (double click).
  • Augmented weapons can drop from PK and can be traded, same as in Classic.
  • Minimum PK count for karma drop is 5.
  • Items dropped by other players can't be picked up for 15 seconds (5 minutes for bosses).
  • Herbs disappear after 60 seconds.
  • Party bonus to Exp/SP by number of members (2–9): +10% +20% +30% +40% +45% +50% +60% +70%.
  • Max level gap in party to share Exp is 19 levels.
  • If a character is 4 levels below the skill requirement (Classic OFFLIKE), the skill is removed (automatically learned skills are removed instantly).
  • Cursed weapons are disabled.
  • Teleports cost Adena. No discounts. Ships are free.
Since this is the first time a server with our concept is launching, you’ll need to discover and experience some features directly in the game – let your spirit of exploration burn bright 😜