
- MP Consume: 85
- Cooldown Time: 30 sec.
- Casting Time: 1.91 sec.
- Cast Range: 40 (400)
- Affect Limit: PvE: unlimited | PvP: unlimited
- Duration: 5 sec.
- Abnormal Type: paralyze
lv 1 - Critical Base Rate: 10%
- Magic Level: 60
- Trait: paralyze
- Available for: Doom Cryer Lv 60
Skill Levels

Attacks the target with 1820 Power added to P. Atk. and dispels Clarity effect with 50% probability. Removes Magical Backfire effect of nearby party members with 70% probability. In PvE causes paralysis for 5 sec. Requires a sword, blunt weapon, or dual sword to be equipped. Ignores Shield Defense. Over-hit. Critical.

Attacks the target with 2010 Power added to P. Atk. and dispels Clarity effect with 50% probability. Removes Magical Backfire effect of nearby party members with 70% probability. In PvE causes paralysis for 5 sec. Requires a sword, blunt weapon, or dual sword to be equipped. Ignores Shield Defense. Over-hit. Critical.

Attacks the target with 2201 Power added to P. Atk. and dispels Clarity effect with 50% probability. Removes Magical Backfire effect of nearby party members with 70% probability. In PvE causes paralysis for 5 sec. Requires a sword, blunt weapon, or dual sword to be equipped. Ignores Shield Defense. Over-hit. Critical.

Attacks the target with 2403 Power added to P. Atk. and dispels Clarity effect with 50% probability. Removes Magical Backfire effect of nearby party members with 70% probability. In PvE causes paralysis for 5 sec. Requires a sword, blunt weapon, or dual sword to be equipped. Ignores Shield Defense. Over-hit. Critical.

Attacks the target with 2605 Power added to P. Atk. and dispels Clarity effect with 60% probability. Removes Magical Backfire effect of nearby party members with 80% probability. In PvE causes paralysis for 5 sec. Requires a sword, blunt weapon, or dual sword to be equipped. Ignores Shield Defense. Over-hit. Critical.

Attacks the target with 2809 Power added to P. Atk. and dispels Clarity effect with 80% probability. Removes Magical Backfire effect of nearby party members with 80% probability. In PvE causes paralysis for 5 sec. Requires a sword, blunt weapon, or dual sword to be equipped. Ignores Shield Defense. Over-hit. Critical.

Attacks the target with 3035 Power added to P. Atk. and dispels Clarity effect with 80% probability. Removes Magical Backfire effect of nearby party members with 90% probability. In PvE causes paralysis for 5 sec. Requires a sword, blunt weapon, or dual sword to be equipped. Ignores Shield Defense. Over-hit. Critical.

Attacks the target with 3270 Power added to P. Atk. and dispels Clarity effect with 80% probability. Removes Magical Backfire effect of nearby party members with 90% probability. In PvE causes paralysis for 5 sec. Requires a sword, blunt weapon, or dual sword to be equipped. Ignores Shield Defense. Over-hit. Critical.