
- MP Consume: 26
- Cooldown Time: 3 sec.
- Casting Time: 1.8 sec.
- Cast Range: 40 (400)
- Affect Limit: PvE: unlimited | PvP: unlimited
- Blow Rate Bonus: 150%
- Magic Level: 31
- Available for: Wind Rider Lv 31, Moonlight Sentinel Lv 31, Sagittarius Lv 31, Ghost Hunter Lv 31, Adventurer Lv 31, Ghost Sentinel Lv 31
Skill Levels

Attacks the target's vital points. Over-hit. Requires a dagger. Power 73 added to P. Atk.

Attacks the target's vital points. Over-hit. Requires a dagger. Power 80 added to P. Atk.

Attacks the target's vital points. Over-hit. Requires a dagger. Power 88 added to P. Atk.

Attacks the target's vital points. Over-hit. Requires a dagger. Power 115 added to P. Atk.

Attacks the target's vital points. Over-hit. Requires a dagger. Power 126 added to P. Atk.

Attacks the target's vital points. Over-hit. Requires a dagger. Power 137 added to P. Atk.

Attacks the target's vital points. Over-hit. Requires a dagger. Power 178 added to P. Atk.

Attacks the target's vital points. Over-hit. Requires a dagger. Power 193 added to P. Atk.

Attacks the target's vital points. Over-hit. Requires a dagger. Power 210 added to P. Atk.

Attacks the target's vital points. Over-hit. Requires a dagger. Power 268 added to P. Atk.

Attacks the target's vital points. Over-hit. Requires a dagger. Power 291 added to P. Atk.

Attacks the target's vital points. Over-hit. Requires a dagger. Power 314 added to P. Atk.

Attacks the target's vital points. Over-hit. Requires a dagger. Power 367 added to P. Atk.

Attacks the target's vital points. Over-hit. Requires a dagger. Power 396 added to P. Atk.

Attacks the target's vital points. Over-hit. Requires a dagger. Power 427 added to P. Atk.

Attacks the target's vital points. Over-hit. Requires a dagger. Power 494 added to P. Atk.

Attacks the target's vital points. Over-hit. Requires a dagger. Power 531 added to P. Atk.

Attacks the target's vital points. Over-hit. Requires a dagger. Power 571 added to P. Atk.

Attacks the target's vital points. Over-hit. Requires a dagger. Power 656 added to P. Atk.

Attacks the target's vital points. Over-hit. Requires a dagger. Power 703 added to P. Atk.

Attacks the target's vital points. Over-hit. Requires a dagger. Power 752 added to P. Atk.

Attacks the target's vital points. Over-hit. Requires a dagger. Power 859 added to P. Atk.

Attacks the target's vital points. Over-hit. Requires a dagger. Power 916 added to P. Atk.

Attacks the target's vital points. Over-hit. Requires a dagger. Power 977 added to P. Atk.